Showing posts with label Quarry Planet. Show all posts
Showing posts with label Quarry Planet. Show all posts

Tuesday, 3 November 2015

Time Squad!



This weekend I had the pleasure of reading Alwyn W. Turner's excellent biography of Terry Nation. As well as emphasising the dramatic flash and sociological wallop of Nation's drama, Turner acknowledges certain Nation motifs: countdowns, automated cities, 'a virus that would wipe out all life...' He doesn't mention one of the more endearing hallmarks of a Terry Nation script, and one that somehow creates a picture of the great writer as the cogs begin to turn. We're at his elbow in an office in Shepherds Bush, there's a deadline ringed on his calendar and a cup of coffee half-consumed.

A sheet of paper in the typewriter. Clackety-clack. 'THE END OF TOMORROW' ... 'THE WAKING ALLY' ... 'THE DEATH OF TIME' ... Yes, that's the title out of the way. Better than 'The Ordeal' or 'The Rescue'. Now, let's get the episode done. Has it anything to do with the title? Who cares? We're in the jet age. We're linear and progressive types. We don't linger or look backwards. 'THE WAY BACK', 'SPACEFALL'. Sound great, don't mean much. Bit of a wild card with 'CYGNUS ALPHA', but we're on track again here.

Given Nation's long acquaintance with Doctor Who and the 'thrill-a-move race through time and space!', the prospect of a 'Time Squad' can't help but set the heart a-beating. Things get going with a nice slow scene about technobabble, but whoosh, soon enough we're off with a mission. We're going to bomb a strategic radio signal booster; it's on a planet that happens to have an active cell of anti-Federation rebels: we're going to make contact with them too. Now there's a mysterious space capsule with two mysterious aliens in cryogenic suspension. Let's get them defrosted while we're at it...



I must say, I'm still finding Blake a little too sober and earnest, and the way he plans this particular mission (as though they were heading over to the Lake District for a bit of shoplifting in Keswick, oh and we can meet up with these students round there who like to party; hang on, there's a camper van parked in the lay-by off the A591 with two men (probably murderers) asleep under a tartan rug: let's investigate that too, it's on our way) doesn't help.
 

As with the previous week, though, there's a nice mix of genres. Running about on the planet (an orange quarry contrasting last week's blue one) would be a fun sci-fi story in itself, but it's nice to counterpoint it with a rewrite of Blood From The Mummy's Tomb up in orbit. It's good to know the show isn't afraid to use a variety of styles and genres, while maintaining its world of Federation insurgencies and telepathic computers.

The drama of Boris Karloff and Lon Chaney Jr. scampering around the Liberator in pursuit of Jenna and Gan, is hokey but effective. I'm already a fan of David Jackson (though his fruity vowels sound a bit Matt Berry at times, particularly, 'They killed my woman...') and particularly Sally Knyvette, who manages to put sincerity of drama into a variety of tense situations this week, whilst dressed as a children's entertainer booked to perform at a pig farm.



And what's actually going on with Zen? Four stories in is early for him to be behaving in a scary, suspicious, unknowable way. Out of all the Seven, he's currently the most intriguing one.

The story on the planet's surface is okay, if you can convince yourself you don't know who Cally is (perhaps start by telling yourself it's Kate Bush). I like Jan Chappell, and there's something exotic about her telepathic powers, not to mention the fact (not dwelled on here) that she's not human. But the narrative is just too straightforward. We're really wanting some sort of figurehead for the Federation, a villainous leader who can personify the evils of the state and provide a proper opponent to Blake and his (increasingly numerous) gang. Perhaps she could wear the occasional nice frock.


To instil a last note of drama, Blake and co. light the blue touch-paper without checking if it's possible to jaunt away, for the second time this episode and already third in the show itself. Let's hope they've learnt their lesson by now.

But what can you do when there's a 'time squad' of some sort on your case. Or is there? No, somehow I don't think there was in the end.

And on balance, I'm glad.



PS: I'm making an early acknowledgement of this wonderful website, http://www.framecaplib.com/b7lib.htm which I will be using to illustrate my postings in future. That should make things easier for me, and better for you...

Wednesday, 28 October 2015

Cygnus Alpha!




You may have noticed the minor typographical improvement I've added to this week's episode title. It's an exclamation mark. I feel like Blake's 7 calls for exclamation marks: frankly, there should be one at the end of the series title (and an apostrophe) but I will settle for one in the title this week. And every week henceforth.
            Justifiable especially in this case, I think, because after a week on Earth and another in a series of grey boxes, we've arrived at our first alien planet:
            Cygnus Alpha!
            Well, it's unprepossessing, I must say. A bleak, quarry-like vista. Could this perhaps be the beginning of a theme? I don't want to make too many presumptuous statements, otherwise why watch the show at all – and it was still exciting to see, even from space, looking like a great wintry blue moon.
            Swirling mists. Ghastly misshapen corpses. Beautiful silent women in long capes. A mysterious fortress. Oh yes, this episode has it all.



            Three episodes in, and I still don't know who Blake's 7 are. I presume an assortment of glamorous space pirate and arch computer hacking psychopath, and some of those prisoners we rescued at the end of this episode. It would be nice if the seventh member of the gang was a Jack Russell Terrier, like in Enid Blyton's Famous Five (surely a direct inspiration to the series).
            Maybe a psychic Jack Russell Terrier?
            But whoever they are, they arrive separately on the remote prison planet of Cygnus Alpha. (I wonder what happened to the Lunar Penal Colony with the blue silk pyjamas, in Colony in Space? Or has that not happened yet?) Vila and Gan (who are definitely in the seven) have the worst of it, I think. Poisoned and brainwashed into thinking they're dying of an incurable space disease, there's a horrible moment when they say they can't leave the sinister citadel and its medication. They look like they'll happily lynch lovable Roj Blake, simply to stay alive in this grim hell-hole.
            Meanwhile, Blake's Two are up on their new spaceship, behaving like people who've just arrived at an Air B'n'B holiday rental: they go through the cupboards, fiddle with the Wi-Fi, experiment with the teleport and try on someone else's clothes (what's all that about, with Jenny putting on some random blouse she's found?) (and a nasty blouse, to boot).



            This aroused my interest. I always assumed the Liberator was some standard-issue bit of human technology. After all, episode two shows it has the same squishy sofas that Evil Morag was parked on in episode one. Instead, it's the mysterious technology of an enigmatic people, mysteriously adrift in the depths of space. It's not even called the Liberator until its wonderfully smug-sounding computer makes telepathic contact with Jenna and reads her unconscious thoughts.
            Basically, Blake's 7 is a much more interesting show than I ever gave it credit for. Is this ship from the future? Or does it belong to a super advanced people – and this is the first contact with the human race, having their spaceship stolen by three sarcastic vigilantes with nice hair?
            It's also an opportunity for some more really lovely dialogue between the three leads: 'Don't philosophise with me, you electronic moron!' 'I don't think it likes you.' 'I may have to reprogram this machine.' 'That still won't make you likeable!'
            Once the story-of-the-week gets going, things are a little less interesting, especially for Blake who is strapped to a chair and shouted at by Brian Blessed. Yes, Brian Blessed! Another reason for an extra exclamation mark! And people told me I shouldn't get used to the dour, cerebral tone of the opening episodes...


             I don't want to sound dopey (or like I wasn't paying attention), but exactly how long have Earth been using Cygnus Alpha as their prison planet if Brian Blessed's family (The Blessed's, if you will) have lived there for generations? Long enough to found the society he refers to? What does this society do, besides knit capes? What do they eat? Are there cornfields over the hill? Does Cygnus Alpha look nicer in the light?
            But these are details. In fact, this whole episode – though it ends in a punch-up and Blessed shouting himself to death – was promising. The interplay between the leads is fun, the mystery of the ship is tantalising, the fact we can have 60s-style SF with telepathic spaceships side-by-side with a world of Hammer Horror extras, is reassuring.
            Maybe we can risk pushing on – to Episode 4...!